tasq/node_modules/onnxruntime-web/lib/onnxjs/backends/backend-webgl.ts

93 lines
2.6 KiB
TypeScript

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import {env} from 'onnxruntime-common';
import {Backend, SessionHandler} from '../backend';
import {Logger} from '../instrument';
import {Session} from '../session';
import {WebGLSessionHandler} from './webgl/session-handler';
import {WebGLContext} from './webgl/webgl-context';
import {createWebGLContext} from './webgl/webgl-context-factory';
/**
* WebGLBackend is the entry point for all WebGL opeartions
* When it starts it created the WebGLRenderingContext
* and other main framework components such as Program and Texture Managers
*/
export class WebGLBackend implements Backend {
glContext: WebGLContext;
get contextId(): 'webgl'|'webgl2'|undefined {
return env.webgl.contextId;
}
set contextId(value: 'webgl'|'webgl2'|undefined) {
env.webgl.contextId = value;
}
get matmulMaxBatchSize(): number|undefined {
return env.webgl.matmulMaxBatchSize;
}
set matmulMaxBatchSize(value: number|undefined) {
env.webgl.matmulMaxBatchSize = value;
}
get textureCacheMode(): 'initializerOnly'|'full'|undefined {
return env.webgl.textureCacheMode;
}
set textureCacheMode(value: 'initializerOnly'|'full'|undefined) {
env.webgl.textureCacheMode = value;
}
get pack(): boolean|undefined {
return env.webgl.pack;
}
set pack(value: boolean|undefined) {
env.webgl.pack = value;
}
get async(): boolean|undefined {
return env.webgl.async;
}
set async(value: boolean|undefined) {
env.webgl.async = value;
}
initialize(): boolean {
try {
this.glContext = createWebGLContext(this.contextId);
if (typeof this.matmulMaxBatchSize !== 'number') {
this.matmulMaxBatchSize = 16;
}
if (typeof this.textureCacheMode !== 'string') {
this.textureCacheMode = 'full';
}
if (typeof this.pack !== 'boolean') {
this.pack = false;
}
if (typeof this.async !== 'boolean') {
this.async = false;
}
Logger.setWithEnv(env);
Logger.verbose(
'WebGLBackend',
`Created WebGLContext: ${typeof this.glContext} with matmulMaxBatchSize: ${
this.matmulMaxBatchSize}; textureCacheMode: ${this.textureCacheMode}; pack: ${this.pack}; async: ${
this.async}.`);
return true;
} catch (e) {
Logger.warning('WebGLBackend', `Unable to initialize WebGLBackend. ${e}`);
return false;
}
}
createSessionHandler(context: Session.Context): SessionHandler {
return new WebGLSessionHandler(this, context);
}
dispose(): void {
this.glContext.dispose();
}
}