tasq/node_modules/onnxruntime-web/lib/onnxjs/backends/webgl/ops/conv-transpose.js

198 lines
10 KiB
JavaScript

"use strict";
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
Object.defineProperty(exports, "__esModule", { value: true });
exports.parseConvTransposeAttributes = exports.convTranspose = void 0;
const attribute_with_cache_key_1 = require("../../../attribute-with-cache-key");
const glsl_source_1 = require("../glsl-source");
const types_1 = require("../types");
const fuse_utils_1 = require("./fuse-utils");
const computeTotalPad = (inDim, stride, adj, kernel, dilation, outSize) => (inDim - 1) * stride + adj + (kernel - 1) * dilation + 1 - outSize;
const distributePadding = (totalPad, autoPad, pads, head, tail) => {
const smallPad = Math.floor(totalPad / 2);
if (autoPad === 'SAME_UPPER') {
pads[head] = smallPad;
pads[tail] = totalPad - smallPad;
}
else if (autoPad === 'SAME_LOWER') {
pads[head] = totalPad - smallPad;
pads[tail] = smallPad;
}
};
const calculateOutputShapeAndPads = (inputShape, kernelShape, dilations, autoPad, pads, strides, outputPadding, outputShape) => {
const spatialRank = inputShape.length - 2;
const updateShape = outputShape.length === 0;
for (let i = 0; i < spatialRank; ++i) {
const outSize = updateShape ? inputShape[i + 2] * strides[i] : outputShape[i];
const totalPad = computeTotalPad(inputShape[i + 2], strides[i], pads[i], kernelShape[i], dilations[i], outSize);
distributePadding(totalPad, autoPad, pads, i, i + spatialRank);
if (updateShape) {
outputShape.push(strides[i] * (inputShape[i + 2] - 1) + outputPadding[i] + (kernelShape[i] - 1) * dilations[i] + 1 -
pads[i] - pads[i + spatialRank]);
}
}
};
const convTranspose = (inferenceHandler, inputs, attributes) => {
validateInputs(inputs, attributes); // currently will fail if not convTranspose2D
return convTranspose2d(inferenceHandler, inputs, attributes);
};
exports.convTranspose = convTranspose;
const convTranspose2d = (inferenceHandler, inputs, attributes) => {
const adjustedAttributes = getAdjustedConvTransposeAttributes(attributes, inputs);
return [convTranspose2DUnpacked(inferenceHandler, inputs, adjustedAttributes)];
};
const createConvTransposeProgramMetadata = (hasBias, cacheHint) => ({
name: 'ConvTranspose',
inputNames: hasBias ? ['X', 'W', 'B'] : ['X', 'W'],
inputTypes: hasBias ? [types_1.TextureType.unpacked, types_1.TextureType.unpacked, types_1.TextureType.unpacked] :
[types_1.TextureType.unpacked, types_1.TextureType.unpacked],
cacheHint
});
const createUnpackedConvTransposeProgramInfo = (inferenceHandler, inputs, metadata, attributes) => {
const hasBias = inputs.length > 2;
const valueInit = hasBias ? 'getB(output_channel)' : '0.0';
const xShape = inputs[0].dims;
const wShape = inputs[1].dims;
const outputChannelsPerGroup = wShape[1];
const inputChannelsPerGroup = wShape[0] / attributes.group;
const outputShape = [inputs[0].dims[0], inputs[1].dims[1] * attributes.group, ...attributes.outputShape];
const glsl = (0, glsl_source_1.getGlsl)(inferenceHandler.session.backend.glContext.version);
const { activationFunction, applyActivation } = (0, fuse_utils_1.getActivationSnippet)(attributes);
const shaderSource = `
const ivec2 strides = ivec2(${attributes.strides[0]}, ${attributes.strides[1]});
const ivec2 pads = ivec2(${attributes.pads[0]}, ${attributes.pads[1]});
${activationFunction}
void main() {
ivec4 coords = getOutputCoords();
int batch = coords.x;
int output_channel = coords.y;
ivec2 loc = coords.zw + pads;
int group_id = output_channel / ${outputChannelsPerGroup};
int wOutChannel = output_channel - group_id * ${outputChannelsPerGroup};
float value = ${valueInit};
for (int inChannelOffset = 0; inChannelOffset < ${inputChannelsPerGroup}; inChannelOffset++) {
int input_channel = group_id * ${inputChannelsPerGroup} + inChannelOffset;
for (int wWOff = 0; wWOff < ${wShape[2]}; wWOff++) {
for (int wHOff = 0; wHOff < ${wShape[3]}; wHOff++) {
ivec2 wOff = ivec2(wWOff * ${attributes.dilations[0]}, wHOff * ${attributes.dilations[1]});
ivec2 wLoc = loc - wOff;
ivec2 wLocIn = wLoc / strides;
if (
wLocIn * strides == wLoc &&
wLocIn.x >= 0 && wLocIn.x < ${xShape[2]} &&
wLocIn.y >= 0 && wLocIn.y < ${xShape[3]}
) {
float xVal = getX(batch, input_channel, wLocIn.y, wLocIn.x);
float wVal = getW(input_channel, wOutChannel, wHOff, wWOff);
value += xVal * wVal;
}
}
}
}
${applyActivation}
${glsl.output} = vec4(value, .0, .0, .0);
}
`;
return Object.assign(Object.assign({}, metadata), { output: { dims: outputShape, type: inputs[0].type, textureType: types_1.TextureType.unpacked }, shaderSource, hasMain: true });
};
const createUnpackedConvTransposeProgramInfoLoader = (inferenceHandler, inputs, attributes) => {
const metadata = createConvTransposeProgramMetadata(inputs.length > 2, attributes.cacheKey);
return Object.assign(Object.assign({}, metadata), { get: () => createUnpackedConvTransposeProgramInfo(inferenceHandler, inputs, metadata, attributes) });
};
const convTranspose2DUnpacked = (inferenceHandler, inputs, attributes) => {
const result = inferenceHandler.run(createUnpackedConvTransposeProgramInfoLoader(inferenceHandler, inputs, attributes), inputs);
return result;
};
const getAdjustedConvTransposeAttributes = (attributes, inputs) => {
const kernelShape = attributes.kernelShape.slice();
// if kernelShape is not specified in the attributes of this op, infer it from the weight tensor dims
if (attributes.kernelShape.length === 0) {
for (let i = 2; i < inputs[1].dims.length; ++i) {
kernelShape.push(inputs[1].dims[i]);
}
}
const pads = attributes.pads.slice();
const outputShape = attributes.outputShape.slice();
const inputShape = inputs[0].dims;
// If outputShape is not specified in the attributes of this op, infer it from the parameters
// Similarly, automatically infer pads if not specified
calculateOutputShapeAndPads(inputShape, kernelShape, attributes.dilations, attributes.autoPad, pads, attributes.strides, attributes.outputPadding, outputShape);
// always return a new object so does not modify the original attributes
const newAttributes = Object.assign({}, attributes);
Object.assign(newAttributes, { kernelShape, pads, outputShape, cacheKey: attributes.cacheKey });
return newAttributes;
};
const parseConvTransposeAttributes = (node) => {
const attributes = node.attributes;
const activationAttributes = (0, fuse_utils_1.parseInternalActivationAttributes)(attributes);
// TODO : Make this generic enough to compute default attributes for multi-dimensional conv
const autoPad = attributes.getString('auto_pad', 'NOTSET');
const dilations = attributes.getInts('dilations', [1, 1]);
const group = attributes.getInt('group', 1);
const kernelShape = attributes.getInts('kernel_shape', []);
const outputPadding = attributes.getInts('output_padding', [0, 0]);
const outputShape = attributes.getInts('output_shape', []);
const pads = attributes.getInts('pads', [0, 0, 0, 0]);
const strides = attributes.getInts('strides', [1, 1]);
return (0, attribute_with_cache_key_1.createAttributeWithCacheKey)(Object.assign({ autoPad, dilations, group, kernelShape, outputPadding, outputShape, pads, strides }, activationAttributes));
};
exports.parseConvTransposeAttributes = parseConvTransposeAttributes;
const validateInputs = (inputs, attributes) => {
// Refer to the below link for all input checks
// https://github.com/onnx/onnx/blob/main/docs/Operators.md#Conv
if (!inputs || (inputs.length !== 2 && inputs.length !== 3)) {
throw new Error('Conv requires 2 or 3 inputs');
}
// TODO : Need to add support for multi-dimensional conv
if (inputs[0].dims.length !== 4 || inputs[1].dims.length !== 4) {
throw new Error('currently only support 2-dimensional conv');
}
// FILTER_IN_CHANNEL should be equal to DATA_CHANNEL
const dataChannel = inputs[0].dims[1];
const filterInChannel = inputs[1].dims[0];
if (dataChannel !== filterInChannel) {
throw new Error('FILTER_IN_CHANNEL should be equal to DATA_CHANNEL');
}
const featureMaps = inputs[1].dims[1] * attributes.group;
// if bias is provided it should be 1D and the number of elements should be equal to the number of feature maps
if (inputs.length === 3 && (inputs[2].dims.length !== 1 || inputs[2].dims[0] !== featureMaps)) {
throw new Error('invalid bias');
}
const spatialRank = inputs[0].dims.length - 2;
// wrong dilations dimension
if (attributes.dilations.length !== spatialRank) {
throw new Error(`dilations should be ${spatialRank}D`);
}
// Wrong strides dimension
if (attributes.strides.length !== spatialRank) {
throw new Error(`strides should be ${spatialRank}D`);
}
// Wrong pads dimension
if (attributes.pads.length !== spatialRank * 2) {
throw new Error(`pads should be ${spatialRank * 2}D`);
}
// Wrong output padding dimension
if (attributes.outputPadding.length !== spatialRank) {
throw new Error(`output_padding should be ${spatialRank}D`);
}
// if kernelShape is specified, it's data length must be 2 less than dims length of the weights tensor
// (the first 2 dims are batch_size and channels)
if (attributes.kernelShape.length !== 0 && attributes.kernelShape.length !== inputs[1].dims.length - 2) {
throw new Error('invalid kernel shape');
}
// as with kernelShape, must have same number of spatial dims as input
if (attributes.outputShape.length !== 0 && attributes.outputShape.length !== inputs[0].dims.length - 2) {
throw new Error('invalid output shape');
}
// TODO : Need to add support for float64
if (inputs[0].type !== 'float32' || inputs[1].type !== 'float32') {
throw new Error('ConvTranspose input(X,W) should be float tensor');
}
if (inputs.length === 3 && inputs[2].type !== 'float32') {
throw new Error('ConvTranspose input(bias) should be float tensor');
}
};
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