260 lines
11 KiB
TypeScript
260 lines
11 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {createAttributeWithCacheKey} from '../../../attribute-with-cache-key';
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import {InferenceHandler} from '../../../backend';
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import {Graph} from '../../../graph';
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import {OperatorImplementation, OperatorInitialization} from '../../../operators';
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import {Tensor} from '../../../tensor';
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import {getGlsl} from '../glsl-source';
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import {WebGLInferenceHandler} from '../inference-handler';
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import {ProgramInfo, ProgramInfoLoader, ProgramMetadata, TextureType} from '../types';
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import {ConvAttributes} from './conv';
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import {getActivationSnippet, parseInternalActivationAttributes} from './fuse-utils';
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const computeTotalPad =
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(inDim: number, stride: number, adj: number, kernel: number, dilation: number, outSize: number) =>
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(inDim - 1) * stride + adj + (kernel - 1) * dilation + 1 - outSize;
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const distributePadding = (totalPad: number, autoPad: string, pads: number[], head: number, tail: number) => {
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const smallPad = Math.floor(totalPad / 2);
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if (autoPad === 'SAME_UPPER') {
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pads[head] = smallPad;
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pads[tail] = totalPad - smallPad;
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} else if (autoPad === 'SAME_LOWER') {
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pads[head] = totalPad - smallPad;
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pads[tail] = smallPad;
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}
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};
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const calculateOutputShapeAndPads =
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(inputShape: readonly number[], kernelShape: readonly number[], dilations: readonly number[], autoPad: string,
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pads: number[], strides: readonly number[], outputPadding: readonly number[], outputShape: number[]) => {
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const spatialRank = inputShape.length - 2;
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const updateShape = outputShape.length === 0;
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for (let i = 0; i < spatialRank; ++i) {
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const outSize = updateShape ? inputShape[i + 2] * strides[i] : outputShape[i];
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const totalPad = computeTotalPad(inputShape[i + 2], strides[i], pads[i], kernelShape[i], dilations[i], outSize);
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distributePadding(totalPad, autoPad, pads, i, i + spatialRank);
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if (updateShape) {
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outputShape.push(
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strides[i] * (inputShape[i + 2] - 1) + outputPadding[i] + (kernelShape[i] - 1) * dilations[i] + 1 -
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pads[i] - pads[i + spatialRank]);
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}
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}
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};
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export interface ConvTransposeAttributes extends ConvAttributes {
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readonly outputPadding: readonly number[];
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readonly outputShape: readonly number[];
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}
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export const convTranspose: OperatorImplementation<ConvTransposeAttributes> =
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(inferenceHandler: InferenceHandler, inputs: Tensor[], attributes: ConvTransposeAttributes): Tensor[] => {
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validateInputs(inputs, attributes); // currently will fail if not convTranspose2D
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return convTranspose2d(inferenceHandler, inputs, attributes);
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};
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const convTranspose2d: OperatorImplementation<ConvTransposeAttributes> =
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(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[], attributes: ConvTransposeAttributes): Tensor[] => {
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const adjustedAttributes = getAdjustedConvTransposeAttributes(attributes, inputs);
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return [convTranspose2DUnpacked(inferenceHandler, inputs, adjustedAttributes)];
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};
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const createConvTransposeProgramMetadata = (hasBias: boolean, cacheHint: string) => ({
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name: 'ConvTranspose',
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inputNames: hasBias ? ['X', 'W', 'B'] : ['X', 'W'],
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inputTypes: hasBias ? [TextureType.unpacked, TextureType.unpacked, TextureType.unpacked] :
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[TextureType.unpacked, TextureType.unpacked],
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cacheHint
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});
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const createUnpackedConvTransposeProgramInfo =
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(inferenceHandler: WebGLInferenceHandler, inputs: readonly Tensor[], metadata: ProgramMetadata,
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attributes: ConvTransposeAttributes): ProgramInfo => {
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const hasBias = inputs.length > 2;
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const valueInit = hasBias ? 'getB(output_channel)' : '0.0';
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const xShape = inputs[0].dims;
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const wShape = inputs[1].dims;
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const outputChannelsPerGroup = wShape[1];
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const inputChannelsPerGroup = wShape[0] / attributes.group;
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const outputShape = [inputs[0].dims[0], inputs[1].dims[1] * attributes.group, ...attributes.outputShape];
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const glsl = getGlsl(inferenceHandler.session.backend.glContext.version);
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const {activationFunction, applyActivation} = getActivationSnippet(attributes);
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const shaderSource = `
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const ivec2 strides = ivec2(${attributes.strides[0]}, ${attributes.strides[1]});
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const ivec2 pads = ivec2(${attributes.pads[0]}, ${attributes.pads[1]});
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${activationFunction}
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void main() {
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ivec4 coords = getOutputCoords();
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int batch = coords.x;
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int output_channel = coords.y;
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ivec2 loc = coords.zw + pads;
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int group_id = output_channel / ${outputChannelsPerGroup};
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int wOutChannel = output_channel - group_id * ${outputChannelsPerGroup};
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float value = ${valueInit};
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for (int inChannelOffset = 0; inChannelOffset < ${inputChannelsPerGroup}; inChannelOffset++) {
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int input_channel = group_id * ${inputChannelsPerGroup} + inChannelOffset;
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for (int wWOff = 0; wWOff < ${wShape[2]}; wWOff++) {
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for (int wHOff = 0; wHOff < ${wShape[3]}; wHOff++) {
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ivec2 wOff = ivec2(wWOff * ${attributes.dilations[0]}, wHOff * ${attributes.dilations[1]});
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ivec2 wLoc = loc - wOff;
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ivec2 wLocIn = wLoc / strides;
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if (
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wLocIn * strides == wLoc &&
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wLocIn.x >= 0 && wLocIn.x < ${xShape[2]} &&
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wLocIn.y >= 0 && wLocIn.y < ${xShape[3]}
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) {
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float xVal = getX(batch, input_channel, wLocIn.y, wLocIn.x);
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float wVal = getW(input_channel, wOutChannel, wHOff, wWOff);
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value += xVal * wVal;
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}
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}
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}
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}
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${applyActivation}
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${glsl.output} = vec4(value, .0, .0, .0);
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}
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`;
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return {
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...metadata,
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output: {dims: outputShape, type: inputs[0].type, textureType: TextureType.unpacked},
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shaderSource,
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hasMain: true,
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};
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};
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const createUnpackedConvTransposeProgramInfoLoader =
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(inferenceHandler: WebGLInferenceHandler, inputs: readonly Tensor[], attributes: ConvTransposeAttributes):
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ProgramInfoLoader => {
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const metadata = createConvTransposeProgramMetadata(inputs.length > 2, attributes.cacheKey);
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return {
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...metadata,
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get: () => createUnpackedConvTransposeProgramInfo(inferenceHandler, inputs, metadata, attributes)
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};
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};
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const convTranspose2DUnpacked =
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(inferenceHandler: WebGLInferenceHandler, inputs: readonly Tensor[], attributes: ConvTransposeAttributes):
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Tensor => {
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const result = inferenceHandler.run(
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createUnpackedConvTransposeProgramInfoLoader(inferenceHandler, inputs, attributes), inputs);
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return result;
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};
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const getAdjustedConvTransposeAttributes = <T extends ConvTransposeAttributes>(attributes: T, inputs: Tensor[]): T => {
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const kernelShape = attributes.kernelShape.slice();
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// if kernelShape is not specified in the attributes of this op, infer it from the weight tensor dims
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if (attributes.kernelShape.length === 0) {
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for (let i = 2; i < inputs[1].dims.length; ++i) {
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kernelShape.push(inputs[1].dims[i]);
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}
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}
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const pads = attributes.pads.slice();
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const outputShape = attributes.outputShape.slice();
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const inputShape = inputs[0].dims;
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// If outputShape is not specified in the attributes of this op, infer it from the parameters
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// Similarly, automatically infer pads if not specified
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calculateOutputShapeAndPads(
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inputShape, kernelShape, attributes.dilations, attributes.autoPad, pads, attributes.strides,
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attributes.outputPadding, outputShape);
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// always return a new object so does not modify the original attributes
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const newAttributes: T = Object.assign({}, attributes);
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Object.assign(newAttributes, {kernelShape, pads, outputShape, cacheKey: attributes.cacheKey});
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return newAttributes;
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};
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export const parseConvTransposeAttributes: OperatorInitialization<ConvTransposeAttributes> =
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(node: Graph.Node): ConvTransposeAttributes => {
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const attributes = node.attributes;
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const activationAttributes = parseInternalActivationAttributes(attributes);
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// TODO : Make this generic enough to compute default attributes for multi-dimensional conv
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const autoPad = attributes.getString('auto_pad', 'NOTSET');
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const dilations = attributes.getInts('dilations', [1, 1]);
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const group = attributes.getInt('group', 1);
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const kernelShape = attributes.getInts('kernel_shape', []);
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const outputPadding = attributes.getInts('output_padding', [0, 0]);
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const outputShape = attributes.getInts('output_shape', []);
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const pads = attributes.getInts('pads', [0, 0, 0, 0]);
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const strides = attributes.getInts('strides', [1, 1]);
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return createAttributeWithCacheKey(
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{autoPad, dilations, group, kernelShape, outputPadding, outputShape, pads, strides, ...activationAttributes});
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};
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const validateInputs = (inputs: Tensor[], attributes: ConvTransposeAttributes): void => {
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// Refer to the below link for all input checks
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// https://github.com/onnx/onnx/blob/main/docs/Operators.md#Conv
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if (!inputs || (inputs.length !== 2 && inputs.length !== 3)) {
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throw new Error('Conv requires 2 or 3 inputs');
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}
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// TODO : Need to add support for multi-dimensional conv
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if (inputs[0].dims.length !== 4 || inputs[1].dims.length !== 4) {
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throw new Error('currently only support 2-dimensional conv');
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}
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// FILTER_IN_CHANNEL should be equal to DATA_CHANNEL
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const dataChannel = inputs[0].dims[1];
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const filterInChannel = inputs[1].dims[0];
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if (dataChannel !== filterInChannel) {
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throw new Error('FILTER_IN_CHANNEL should be equal to DATA_CHANNEL');
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}
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const featureMaps = inputs[1].dims[1] * attributes.group;
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// if bias is provided it should be 1D and the number of elements should be equal to the number of feature maps
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if (inputs.length === 3 && (inputs[2].dims.length !== 1 || inputs[2].dims[0] !== featureMaps)) {
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throw new Error('invalid bias');
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}
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const spatialRank = inputs[0].dims.length - 2;
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// wrong dilations dimension
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if (attributes.dilations.length !== spatialRank) {
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throw new Error(`dilations should be ${spatialRank}D`);
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}
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// Wrong strides dimension
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if (attributes.strides.length !== spatialRank) {
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throw new Error(`strides should be ${spatialRank}D`);
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}
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// Wrong pads dimension
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if (attributes.pads.length !== spatialRank * 2) {
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throw new Error(`pads should be ${spatialRank * 2}D`);
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}
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// Wrong output padding dimension
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if (attributes.outputPadding.length !== spatialRank) {
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throw new Error(`output_padding should be ${spatialRank}D`);
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}
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// if kernelShape is specified, it's data length must be 2 less than dims length of the weights tensor
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// (the first 2 dims are batch_size and channels)
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if (attributes.kernelShape.length !== 0 && attributes.kernelShape.length !== inputs[1].dims.length - 2) {
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throw new Error('invalid kernel shape');
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}
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// as with kernelShape, must have same number of spatial dims as input
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if (attributes.outputShape.length !== 0 && attributes.outputShape.length !== inputs[0].dims.length - 2) {
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throw new Error('invalid output shape');
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}
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// TODO : Need to add support for float64
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if (inputs[0].type !== 'float32' || inputs[1].type !== 'float32') {
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throw new Error('ConvTranspose input(X,W) should be float tensor');
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}
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if (inputs.length === 3 && inputs[2].type !== 'float32') {
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throw new Error('ConvTranspose input(bias) should be float tensor');
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}
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};
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