// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. import {ShapeUtil} from '../../util'; import {TextureLayoutStrategy, WidthHeightPrefs} from './texture-layout-strategy'; import {TextureLayout, TextureType} from './types'; export const createTextureLayoutFromTextureType = (textureLayoutStrategy: TextureLayoutStrategy, shape: readonly number[], textureType: TextureType): TextureLayout => { const channel = (textureType === TextureType.unpacked || textureType === TextureType.unpackedReversed) ? 1 : 4; const isPacked = textureType === TextureType.packed; const reverseWH = (textureType === TextureType.unpackedReversed || textureType === TextureType.packed); const breakAxis = textureType === TextureType.packedLastDimension ? shape.length - 1 : undefined; const unpackedShape = textureType === TextureType.packedLastDimension ? shape.map((d, i) => i === shape.length - 1 ? d * 4 : d) : undefined; return createTextureLayoutFromShape( textureLayoutStrategy, shape, channel, unpackedShape, {isPacked, reverseWH, breakAxis}); }; export const calculateTextureWidthAndHeight = (textureLayoutStrategy: TextureLayoutStrategy, shape: readonly number[], textureType: TextureType): [number, number] => { const layout = createTextureLayoutFromTextureType(textureLayoutStrategy, shape, textureType); return [layout.width, layout.height]; }; /** * Create a TextureLayout object from shape. */ export const createTextureLayoutFromShape = (textureLayoutStrategy: TextureLayoutStrategy, shape: readonly number[], channels: 1|4 = 1, unpackedShape?: readonly number[], prefs?: WidthHeightPrefs): TextureLayout => { const isPacked = !!(prefs && prefs.isPacked); const [width, height] = textureLayoutStrategy.computeTextureWH(isPacked ? unpackedShape || shape : shape, prefs); const rank = shape.length; let inferredDims = shape.slice(0); if (rank === 0) { inferredDims = [1]; } if (channels === 1) { // unpackedShape will take `shape` and not `inferredDims` so as to create a scalar Tensor if need be unpackedShape = shape; } else if (isPacked) { if (channels !== 4) { throw new Error('a packed texture must be 4-channel'); } unpackedShape = shape; if (rank > 0) { inferredDims[rank - 1] = Math.ceil(inferredDims[rank - 1] / 2); } if (rank > 1) { inferredDims[rank - 2] = Math.ceil(inferredDims[rank - 2] / 2); } } else if (!unpackedShape) { throw new Error('Unpacked shape is needed when using channels > 1'); } return { width, height, channels, isPacked, shape: inferredDims, strides: ShapeUtil.computeStrides(inferredDims), unpackedShape, reversedWH: (prefs && prefs.reverseWH) }; };