export declare enum HandshakeState { Initial = "initial", Handshaking = "handshaking", Established = "established", Failed = "failed", Closed = "closed" } export interface QuicHandshakeContext { connectionId: string; state: HandshakeState; remoteAddr: string; startTime: number; wasmClient: any; createMessage: any; onEstablished?: () => void; onFailed?: (error: Error) => void; } /** * QUIC Handshake Manager * Implements connection establishment protocol using WASM sendMessage/recvMessage */ export declare class QuicHandshakeManager { private contexts; constructor(); /** * Initiate QUIC handshake for a new connection */ initiateHandshake(connectionId: string, remoteAddr: string, wasmClient: any, createMessage: any): Promise; /** * Send QUIC Initial packet */ private sendInitialPacket; /** * Wait for Server Hello response */ private waitForServerHello; /** * Send Handshake Complete packet */ private sendHandshakeComplete; /** * Create QUIC Initial packet payload */ private createInitialPayload; /** * Create Handshake Complete payload */ private createHandshakeCompletePayload; /** * Get handshake state for connection */ getHandshakeState(connectionId: string): HandshakeState; /** * Check if connection is established */ isEstablished(connectionId: string): boolean; /** * Close handshake context */ closeHandshake(connectionId: string): void; /** * Get all active handshakes */ getActiveHandshakes(): string[]; } //# sourceMappingURL=quic-handshake.d.ts.map