Allow OS notifications
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@@ -0,0 +1,66 @@
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import 'package:permission_handler/permission_handler.dart';
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/// Information about a permission that the application cares about.
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///
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/// Add new entries to [appPermissions] when the app requires additional
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/// runtime permissions. The UI that drives the "permissions screen" reads this
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/// list and will automatically include new permissions without any further
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/// changes.
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class PermissionInfo {
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const PermissionInfo({
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required this.permission,
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required this.label,
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this.description,
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});
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final Permission permission;
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final String label;
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final String? description;
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}
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/// The set of permissions the app will check/request from the user.
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///
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/// Currently contains the permissions actually referenced in the codebase, but
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/// it should be expanded as new features are added. Declaring a permission
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/// here ensures it appears on the permissions screen and is considered when
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/// performing bulk checks/requests.
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const List<PermissionInfo> appPermissions = [
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PermissionInfo(
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permission: Permission.notification,
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label: 'Notifications',
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description: 'Deliver alerts and sounds',
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),
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PermissionInfo(
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permission: Permission.location,
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label: 'Location',
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description: 'Access your location for geofencing',
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),
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// add new permissions here as necessary
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];
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/// Returns the current status for every permission in [appPermissions].
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Future<Map<Permission, PermissionStatus>> getAllStatuses() async {
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final map = <Permission, PermissionStatus>{};
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for (final info in appPermissions) {
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map[info.permission] = await info.permission.status;
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}
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return map;
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}
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/// Requests [permission] and returns the resulting status.
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Future<PermissionStatus> requestPermission(Permission permission) async {
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return permission.request();
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}
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/// Convenience that requests every permission that is currently not granted.
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///
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/// Returns the full status map after requesting.
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Future<Map<Permission, PermissionStatus>> requestAllNeeded() async {
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final statuses = await getAllStatuses();
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for (final entry in statuses.entries) {
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if (!entry.value.isGranted) {
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statuses[entry.key] = await entry.key.request();
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}
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}
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return statuses;
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}
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